1.What are the principle concepts of
OOPS?
There are four principle concepts upon which object oriented
design and programming rest. They are:
·
Abstraction
·
Polymorphism
·
Inheritance
·
Encapsulation (i.e. easily remembered as A-PIE).
2.What is
Abstraction?
Abstraction refers to the act of
representing essential features without including the background details or
explanations.
3.What is
Encapsulation?
Encapsulation is a technique used for
hiding the properties and behaviors of an object and allowing outside access
only as appropriate. It prevents other objects from directly altering or
accessing the properties or methods of the encapsulated object.
4.What is
the difference between abstraction and encapsulation?
·
Abstraction
·
Abstraction
·
Encapsulation
is the deliverables of Abstraction. Encapsulation barely talks
about grouping up your abstraction to suit the developer needs. solves the problem in the design side
while Encapsulation is the Implementation.
5.What is
Inheritance?
·
Inheritance is the process
by which objects of one class acquire the properties of objects of another
class.
·
A class that is inherited
is called a superclass.
·
The class that does the
inheriting is called a subclass.
·
Inheritance is done by
using the keyword extends.
·
The two most common reasons
to use inheritance are:
To promote code reuse
·
To use polymorphism
6.What is
Polymorphism?
Polymorphism is briefly described as "one interface, many
implementations." Polymorphism is a characteristic of being able to assign
a different meaning or usage to something in different contexts - specifically,
to allow an entity such as a variable, a function, or an object to have more
than one form.
7.How does
Java implement polymorphism?
(Inheritance, Overloading and
Overriding are used to achieve Polymorphism in java).
Polymorphism manifests itself in Java in the form of multiple methods having the same name.
Polymorphism manifests itself in Java in the form of multiple methods having the same name.
·
In some cases, multiple
methods have the same name, but different formal argument lists (overloaded
methods).
·
In other cases, multiple
methods have the same name, same return type, and same formal argument list
(overridden methods).
8.Explain
the different forms of Polymorphism.
There are two types of polymorphism one is Compile time polymorphism and the other is run time
polymorphism. Compile time polymorphism is method overloading. Runtime time polymorphism is done using inheritance and
interface.
Note: From a practical programming viewpoint, polymorphism manifests itself in three distinct forms in Java:
Note: From a practical programming viewpoint, polymorphism manifests itself in three distinct forms in Java:
·
Method overloading
·
Method overriding through
inheritance
·
Method overriding through
the Java interface
9.What is runtime polymorphism or dynamic method dispatch?
In Java, runtime polymorphism or dynamic method dispatch is a
process in which a call to an overridden method is resolved at runtime rather
than at compile-time. In this process, an overridden method is called through
the reference variable of a superclass. The determination of the method to be
called is based on the object being referred to by the reference variable.
10.What is
Dynamic Binding?
Binding refers to the linking of a procedure call to the code to
be executed in response to the call. Dynamic binding (also known as late
binding) means that the code associated with a given procedure call is not
known until the time of the call at run-time. It is associated with
polymorphism and inheritance.
11.What is
method overloading?
Method Overloading means to have two or more methods with same
name in the same class with different arguments. The benefit of method
overloading is that it allows you to implement methods that support the same
semantic operation but differ by argument number or type.
Note:
Note:
·
Overloaded methods MUST
change the argument list
·
Overloaded methods CAN
change the return type
·
Overloaded methods CAN
change the access modifier
·
Overloaded methods CAN
declare new or broader checked exceptions
·
A method can be overloaded
in the same class or in a subclass
12.What is
method overriding?
Method overriding occurs when sub class declares a method that
has the same type arguments as a method declared by one of its superclass. The
key benefit of overriding is the ability to define behavior that’s specific to
a particular subclass type.
Note:
Note:
·
The overriding method
cannot have a more restrictive access modifier than the method being overridden
(Ex: You can’t override a method marked public and make it protected).
·
You cannot override a
method marked final
·
You cannot override a
method marked static
13.What are
the differences between method overloading and method overriding?
Overloaded Method
|
Overridden Method
|
|
Arguments
|
Must change
|
Must not change
|
Return type
|
Can change
|
Can’t change except for
covariant returns
|
Exceptions
|
Can change
|
Can reduce or eliminate.
Must not throw new or broader checked exceptions
|
Access
|
Can change
|
Must not make more
restrictive (can be less restrictive)
|
Invocation
|
Reference type
determines which overloaded version is selected. Happens at compile time.
|
Object type determines
which method is selected. Happens at runtime.
|
14.Can
overloaded methods be override too?
Yes, derived classes still can
override the overloaded methods. Polymorphism can still happen. Compiler will
not binding the method calls since it is overloaded, because it might be
overridden now or in the future.
15.Is it
possible to override the main method?
NO, because main is a static method. A static method can't be
overridden in Java.
16.How to invoke a superclass version of an Overridden method?
16.How to invoke a superclass version of an Overridden method?
To invoke a superclass method that has been overridden in a
subclass, you must either call the method directly through a superclass
instance, or use the super prefix in the subclass itself. From the point of the
view of the subclass, the super prefix provides an explicit reference to the
superclass' implementation of the method.
// From subclass
super.overriddenMethod();
17.What is super?
17.What is super?
super
·
You can only go back one
level.
·
In the constructor, if you
use super(), it must be the very first code, and you cannot access any
is a keyword which is used to access the method or member
variables from the superclass. If a method hides one of the member variables in
its superclass, the method can refer to the hidden variable through the use of
the super keyword. In the same way, if a method overrides one of the methods in
its superclass, the method can invoke the overridden method through the use of
the super keyword.
Note: this.xxx variables or methods to compute its parameters.
18.How do you prevent a method from being overridden?
Note: this.xxx variables or methods to compute its parameters.
18.How do you prevent a method from being overridden?
To prevent a specific method from being overridden in a
subclass, use the final modifier on the method declaration, which means
"this is the final implementation of this method", the end of its
inheritance hierarchy.
public
final void exampleMethod() {
// Method statements
}
19.What is an Interface?
// Method statements
}
19.What is an Interface?
An interface is a description of a set
of methods that conforming implementing classes must have.
Note:
Note:
·
You can’t mark an
interface as final.
·
Interface variables must
be static.
·
An Interface cannot extend
anything but another interfaces.
20.
You can’t instantiate an interface directly, but you can
instantiate a class that implements an interface.
21.Can we
create an object for an interface?
Yes, it is always necessary to create an object implementation
for an interface. Interfaces cannot be instantiated in their own right, so you
must write a class that implements the interface and fulfill all the methods
defined in it.
22.Do
interfaces have member variables?
Interfaces may have member variables, but these are implicitly
public, static, and final- in
other words, interfaces can declare only constants, not instance variables that
are available to all implementations and may be used as key references for
method arguments for example.
23.What
modifiers are allowed for methods in an Interface?
Only
public and abstract modifiers
are allowed for methods in interfaces.
24.What is a
marker interface?
Marker interfaces are those which do not declare any required
methods, but signify their compatibility with certain operations. The
java.io.Serializable interface and Cloneable are
typical marker interfaces. These do not contain any methods, but classes must
implement this interface in order to be serialized and de-serialized.
25.What is an abstract class?
Abstract classes are classes that contain one or more abstract
methods. An abstract method is a method that is declared, but contains no
implementation.
Note:
Note:
·
If even a single method is
abstract, the whole class must be declared abstract.
·
Abstract classes may not
be instantiated, and require subclasses to provide implementations for the
abstract methods.
·
You can’t mark a class as
both abstract and final.
26.Can we instantiate an abstract class?
An abstract class can never be instantiated. Its sole purpose is
to be extended (subclassed).
27.What are
the differences between Interface and Abstract class?
Abstract Class
|
Interfaces
|
An abstract class can
provide complete, default code and/or just the details that have to be
overridden.
|
An interface cannot
provide any code at all,just the signature.
|
In case of abstract class,
a class may extend only one abstract class.
|
A Class may implement
several interfaces.
|
An abstract class can
have non-abstract methods.
|
All methods of an
Interface are abstract.
|
An abstract class can
have instance variables.
|
An Interface cannot have
instance variables.
|
An abstract class can
have any visibility: public, private, protected.
|
An Interface visibility
must be public (or) none.
|
If we add a new method
to an abstract class then we have the option of providing default
implementation and therefore all the existing code might work properly.
|
If we add a new method
to an Interface then we have to track down all the implementations of the
interface and define implementation for the new method.
|
An abstract class can
contain constructors .
|
An Interface cannot
contain constructors .
|
Abstract classes are
fast.
|
Interfaces are slow as
it requires extra indirection to find corresponding method in the actual
class.
|
28.When
should I use abstract classes and when should I use interfaces?
Use Interfaces when…
Use Abstract Class when…
·
If various implementations
are of the same kind and use common behavior or status then abstract class is
better to use.
·
When you want to provide a
generalized form of abstraction and leave the implementation task with the
inheriting subclass.
·
Abstract classes are an
excellent way to create planned inheritance hierarchies. They're also a good
choice for nonleaf classes in class hierarchies.
29.When you declare a method as abstract, can other nonabstract methods access it?
Yes, other nonabstract methods can access a method that you
declare as abstract.
30.Can there be an abstract class with no abstract methods in it?
Yes, there can be an abstract class without abstract methods.
32.How does
the Java default constructor be provided?
If a class defined by the code does not have
any constructor, compiler will automatically provide one
no-parameter-constructor (default-constructor) for the class in the byte code.
The access modifier (public/private/etc.) of the default constructor is the
same as the class itself.
33.Can
constructor be inherited?
No, constructor cannot be inherited, though a derived class can
call the base class constructor.
34.What are
the differences between Contructors and Methods?
Constructors
|
Methods
|
|
Purpose
|
Create an instance of a
class
|
Group Java statements
|
Modifiers
|
Cannot be abstract, final, native, static,
orsynchronized
|
Can be abstract, final, native, static,
orsynchronized
|
Return Type
|
No return type, not even
void
|
void or a valid return
type
|
Name
|
Same name as the class
(first letter is capitalized by convention) -- usually a noun
|
Any name except the
class. Method names begin with a lowercase letter by convention -- usually
the name of an action
|
this
|
Refers to another
constructor in the same class. If used, it must be the first line of the
constructor
|
Refers to an instance of
the owning class. Cannot be used by static methods.
|
super
|
Calls the constructor of
the parent class. If used, must be the first line of the constructor
|
Calls an overridden
method in the parent class
|
Inheritance
|
Constructors are not
inherited
|
Methods are inherited
|
35.How are
this() and super() used with constructors?
·
Constructors use this to refer to another constructor in the
same class with a different parameter list.
·
Constructors use super to invoke the superclass's
constructor. If a constructor uses super,
it must use it in the first line; otherwise, the compiler will complain.
36.What are the differences between Class Methods and Instance Methods?
Class Methods
|
Instance Methods
|
Class methods are
methods which are declared as static. The method can be called without
creating an instance of the class
|
Instance methods on the
other hand require an instance of the class to exist before they can be
called, so an instance of a class needs to be created by using the new
keyword.
Instance methods operate on specific instances of classes. |
Class methods can only
operate on class members and not on instance members as class methods are
unaware of instance members.
|
Instance methods of the
class can also not be called from within a class method unless they are being
called on an instance of that class.
|
Class methods are
methods which are declared as static. The method can be called without
creating an
instance of the class.
|
Instance methods are not
declared as static.
|
37.How are
this() and super() used with constructors?
·
Constructors use this to refer to another constructor in the
same class with a different parameter list.
·
Constructors use super to invoke the superclass's
constructor. If a constructor uses super, it must use it in the first line;
otherwise, the compiler will complain.
38.What are
Access Specifiers?
One of the techniques in
object-oriented programming is encapsulation.
It concerns the hiding of data in a class and making this class available only
through methods. Java allows you to control access to classes, methods, and
fields via so-called access
specifiers..
39.What are Access Specifiers available in Java?
Java offers four access specifiers, listed below in decreasing
accessibility:
·
Public
·
Protected
·
Default(no specifier)-
·
Private
- private methods and fields can only be
accessed within the same class to which the methods and fields belong. private methods and fields are not visible
within subclasses and are not inherited by subclasses. If you do not set access to specific
level, then such a class, method, or field will be accessible from inside the
same package to which the class, method, or field belongs, but not from outside
this package. - protected methods and fields can only be
accessed within the same class to which the methods and fields belong, within
its subclasses, and within classes of the same package. - public classes, methods, and fields can be
accessed from everywhere.
Situation
|
public
|
protected
|
default
|
private
|
Accessible
to class
from same package? |
yes
|
yes
|
yes
|
no
|
Accessible
to class
from different package? |
yes
|
no, unless it
is a subclass
|
no
|
no
|